![[ Introduction to Substance 3D Designer ] Basic steps to output to Substance 3D Painter](https://www.plamophy.com/wp-content/uploads/substance3ddesigner-ec-camouflage-01.jpg)
I have summarized the basic steps in this video, from creating a new file to outputting it to Substance 3D Painter.
This time, I would like to check the following steps while creating a node configuration for a camouflage pattern.
- About creating new files and attributes
- How to create patterns by adjusting blur and contrast
- How to round the corners of a square (how to make rounded corners)
- About the [Displayed in Properties] and [Displayed in 2D View] icons
- How to make borders uneven
- About grouping
- How to set colors
- How to add a dot node (Dot Node)
- How to set position and repeat
- How to blend patterns (Subtract / Multiply)
- How to use Tile Generator
- How to output to Substance 3D Painter
![[ Unreal Engine 5.3.1 ] How to use Procedural Content Generation (PCG)](https://www.plamophy.com/wp-content/uploads/unrealengine-ec-pcg-01-300x125.png)

![[ Substance 3D Painter ] How to use the clone tool and blend mode Passthrough](https://www.plamophy.com/wp-content/uploads/substance3dpainter-ec-painting-brush-clone-01-150x150.jpg)
![[ Substance 3D Painter ] How to change the hue and create a gradient](https://www.plamophy.com/wp-content/uploads/substance3dpainter-ec-painting-color-variations-01-150x150.jpg)
![[ Substance 3D Painter ] How to choose a Paint Brush](https://www.plamophy.com/wp-content/uploads/substance3dpainter-ec-painting-brush-select-01-150x150.jpg)
![[Substance 3D Painter] Rendering setting items](https://www.plamophy.com/wp-content/uploads/substance3dpainter-ec-rendering-01-150x150.jpg)
![[ Substance 3D Painter ] マテリアル、テクスチャのインポート方法](https://www.plamophy.com/wp-content/uploads/substance3dpainter-ec-resource-import-01-300x125.jpg)
![[ Substance 3D Painter ] ベイクの手順と共通設定](https://www.plamophy.com/wp-content/uploads/substance3dpainter-ec-baking-mode-01-300x125.png)
![[ Substance 3D Painter ] テクスチャエクスポートの設定方法](https://www.plamophy.com/wp-content/uploads/substance3dpainter-ec-export-textures-01-300x125.jpg)
![[ Substance 3D Painter ] 半透明マテリアルのシェーダー設定方法](https://www.plamophy.com/wp-content/uploads/substance3dpainter-ec-shader-settings-alpha-blending-01-300x125.png)
![[ Substance 3D Painter ] ペイントブラシの設定方法](https://www.plamophy.com/wp-content/uploads/substance3dpainter-ec-painting-brush-setting-01-300x125.jpg)
![[ Substance 3D Painter ] シンメトリーを使用したペイント方法](https://www.plamophy.com/wp-content/uploads/substance3dpainter-ec-painting-brush-symmetry-01-300x125.jpg)
![[ Substance 3D Painter ] ポリゴン塗りつぶしツールを使用したマスキング方法](https://www.plamophy.com/wp-content/uploads/substance3dpainter-ec-masking-polygon-fill-01-300x125.jpg)
![[ Substance 3D Painter ] 色相の変更とグラデーションの作成方法](https://www.plamophy.com/wp-content/uploads/substance3dpainter-ec-painting-color-variations-01-300x125.jpg)
![[ Substance 3D Painter ] レンダリングの設定項目](https://www.plamophy.com/wp-content/uploads/substance3dpainter-ec-rendering-01-300x125.jpg)
![[ Substance 3D Painter ] ハイトマップの追加と調整方法](https://www.plamophy.com/wp-content/uploads/substance3dpainter-ec-painting-height-map-01-300x125.png)
![[ Introduction to Substance 3D Designer ] Basic steps to output to Substance 3D Painter](https://www.plamophy.com/wp-content/uploads/substance3ddesigner-ec-camouflage-01-300x125.jpg)
![[ Substance 3D Painter ] How to use the stencil](https://www.plamophy.com/wp-content/uploads/substance3dpainter-ec-painting-brush-stencil-01-300x125.jpg)