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YouTube [ Unreal Engine 5.3.1 ] PCG Tutorial ・ 草原、森林ボリューム作成のチュートリアル公開中!
[ Substance 3D Painter ] How to paint using Symmetry
Substance 3D Painter
SP / Paint tools
[ Substance 3D Painter ] How to paint using Symmetry
One way to paint with a brush is Symmetry.Symmetry allows you to paint in multiple locations at the ...
[ Substance 3D Painter ] How to paint on Normal using the Hard Surface material
Substance 3D Painter
SP / Paint tools
[ Substance 3D Painter ] How to paint on Normal using the Hard Surface material
Substance 3D Painter provides a material called Hard Surface that allows you to add texture to your ...
[ Substance 3D Painter ] How to choose a Paint Brush
Substance 3D Painter
SP / Paint tools
[ Substance 3D Painter ] How to choose a Paint Brush
Substance 3D Painter comes with a large number of brushes.In addition, size, spacing, jitter, etc. a...
[ Substance 3D Painter ] How to set the Paint Brush
Substance 3D Painter
SP / Paint tools
[ Substance 3D Painter ] How to set the Paint Brush
As you progress in creating your texture, you will need to make adjustments to your painting, such a...
[ Substance 3D Painter ] How to add materials to the ID Map directly on the viewport
Substance 3D Painter
SP / Creating texturesSP / Mask related
[ Substance 3D Painter ] How to add materials to the ID Map directly on the viewport
Once you have baked the ID Map, you can add materials from Assets to the ID Map directly in the view...
[ Substance 3D Painter ] About layer instancing
Substance 3D Painter
SP / Creating texturesSP / Instance
[ Substance 3D Painter ] About layer instancing
One useful feature for creating textures is instances.If parts with the same texture exist in other ...
[ Substance 3D Painter ] Masking method using Geometry mask
Substance 3D Painter
SP / Mask related
[ Substance 3D Painter ] Masking method using Geometry mask
One way to create masks in Substance 3D Painter is to use Geometry masks.Geometry masks allow you to...
[ Substance 3D Painter ] How to mask using the Polygon Fill tool
Substance 3D Painter
SP / Mask related
[ Substance 3D Painter ] How to mask using the Polygon Fill tool
One way to create masks in Substance 3D Painter is to use the Polygon Fill tool.There are four types...
[ Substance 3D Painter ] How to mask using ID Map
Substance 3D Painter
SP / Mask related
[ Substance 3D Painter ] How to mask using ID Map
One way to create masks in Substance 3D Painter is to use ID Map.By baking an ID Map as in the artic...
[ Substance 3D Painter ] How to change the hue and create a gradient
Substance 3D Painter
SP / Creating texturesSP / Effect relatedSP / Blend mode
[ Substance 3D Painter ] How to change the hue and create a gradient
Substance 3D Painter offers many filters such as Bevel and Blur.One of these filters is HSL Percepti...
[ Substance 3D Painter ] How to create the generator Dirt
Substance 3D Painter
SP / Creating texturesSP / Effect relatedSP / Blend mode
[ Substance 3D Painter ] How to create the generator Dirt
One of the same generators as Curvature is Dirt.Based on baked AO and curvature, Dirt can highlight ...
[ Substance 3D Painter ] How to create Curvature (Edge wear)
Substance 3D Painter
SP / Creating texturesSP / Effect relatedSP / Blend mode
[ Substance 3D Painter ] How to create Curvature (Edge wear)
Substance 3D Painter allows you to enable various effects by baking.One of these effects is Curvater...
[ Substance 3D Painter ] How to adjust roughness using grunge material
Substance 3D Painter
SP / Creating texturesSP / Blend mode
[ Substance 3D Painter ] How to adjust roughness using grunge material
After creating the base color and texture, we will add expressions such as scratches and dirt to the...
[ Substance 3D Painter ] How to add a metal filter
Substance 3D Painter
SP / Creating texturesSP / Effect related
[ Substance 3D Painter ] How to add a metal filter
If you're creating metal textures, Assets offers several metal filters.Adding this metal filter allo...
[ Substance 3D Painter ] How to create a fill layer
Substance 3D Painter
SP / Creating textures
[ Substance 3D Painter ] How to create a fill layer
After baking, it's time to start creating the textures in earnest!To create a texture, first create ...
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人気記事
  • [ Substance 3D Painter ] マテリアル、テクスチャのインポート方法
    Substance 3D Painter
    [ Substance 3D Painter ] マテリアル、テクスチャのインポート方法
    SP 設定関連
  • [ Substance 3D Painter ] ベイクの手順と共通設定
    Substance 3D Painter
    [ Substance 3D Painter ] ベイクの手順と共通設定
    SP ベイク関連
  • [ Substance 3D Painter ] テクスチャエクスポートの設定方法
    Substance 3D Painter
    [ Substance 3D Painter ] テクスチャエクスポートの設定方法
    SP 設定関連
  • [ Substance 3D Painter ] 半透明マテリアルのシェーダー設定方法
    Substance 3D Painter
    [ Substance 3D Painter ] 半透明マテリアルのシェーダー設定方法
    Pickup
    SP 設定関連
  • [ Substance 3D Painter ] ペイントブラシの設定方法
    Substance 3D Painter
    [ Substance 3D Painter ] ペイントブラシの設定方法
    Pickup
    SP ペイントツール
  • [ Substance 3D Painter ] シンメトリーを使用したペイント方法
    Substance 3D Painter
    [ Substance 3D Painter ] シンメトリーを使用したペイント方法
    Pickup
    SP ペイントツール
  • [ Substance 3D Painter ] ポリゴン塗りつぶしツールを使用したマスキング方法
    Substance 3D Painter
    [ Substance 3D Painter ] ポリゴン塗りつぶしツールを使用したマスキング方法
    SP マスク関連
  • [ Substance 3D Painter ] 色相の変更とグラデーションの作成方法
    Substance 3D Painter
    [ Substance 3D Painter ] 色相の変更とグラデーションの作成方法
    SP テクスチャ作成
    SP エフェクト関連
    SP ブレンドモード
  • [ Substance 3D Painter ] レンダリングの設定項目
    Substance 3D Painter
    [ Substance 3D Painter ] レンダリングの設定項目
    Pickup
    SP レンダリング関連
  • [ Substance 3D Painter ] ハイトマップの追加と調整方法
    Substance 3D Painter
    [ Substance 3D Painter ] ハイトマップの追加と調整方法
    SP テクスチャ作成
    SP エフェクト関連
広告
  • Substance 3D Designer
  • Substance 3D Painter
  • UnrealEngine5
広告
記事一覧
  • Substance 3D Designer
    [ Substance 3D Designer ] Simple decal node configuration
  • [ Introduction to Substance 3D Designer ] Basic steps to output to Substance 3D Painter
    Substance 3D Designer
    [ Introduction to Substance 3D Designer ] Basic steps to output to Substance 3D Painter
  • [ Unreal Engine 5.3.1 ] How to use Procedural Content Generation (PCG)
    UnrealEngine5
    [ Unreal Engine 5.3.1 ] How to use Procedural Content Generation (PCG)
  • [Substance 3D Painter] Rendering setting items
    Substance 3D Painter
    [Substance 3D Painter] Rendering setting items
  • [ Substance 3D Painter ] How to set up texture export
    Substance 3D Painter
    [ Substance 3D Painter ] How to set up texture export
  • [ Substance 3D Painter ] How to use the stencil
    Substance 3D Painter
    [ Substance 3D Painter ] How to use the stencil
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SD / Decal SD / Introduction SP / Baking related SP / Blend mode SP / Creating textures SP / Decal・Stencil SP / Effect related SP / Instance SP / Mask related SP / Paint tools SP / Rendering related SP / Settings related UE / Procedural